Full notes
Full Don't Look Down update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Smaller update this time, but still with some good stuff for ya!
Improvements:
Drastically overhauled the look of the starting map! It’s so nice, a family of birds have even moved in!
Added a sign to the leaderboard bubble showing the name of the current level
Decreased the volume of music in bonus rooms to better match the volume of the levels' music
Optimized the lighting in the overworlds
Fixes:
Removed debug outputs
Moved the loading splash screen to an easily visible location
Fixed a bug that would confuse the game about whether or not your body was touching a platform(This one was a doozy!)
Fixed an issue with the location returning from the bonus room in Harrowing HeightsFixed the bonus room warp object in Treacherous Trek warping you to the starting map instead of the proper bonus room
Stopped the giant saws in Treacherous Trek from clipping into walls
Fixed two spots in Lava Labyrinth where rails and poles didn’t line up right
Fixed the Comfort Grid orb in the starting map having collision on while invisible
Fixed an issue with our packaging process that was causing some game map data to be missing
We’ve also temporarily removed the ability to switch the language from English. (Apologies, international fans!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
