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Steam News26 February 20264mo ago

Version 0.1.1 patch notes

New Features Three new Orc bark voice-overs, including when shouting “KILL THEM ALL!

Full notes

Full Don't Kill Them All update

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What changed

5 fixes8 additions7 changes2 removals
  • UI and audio
  • Performance
  • Gameplay
  • Workshop
  • Balance
  • Fixes
addedNew FeaturesThree new Orc bark voice-overs, including when shouting “KILL THEM ALL!”
addedNew FeaturesConfirmation window when starting a new game if a save file already exists
addedNew Features60 FPS cap added to help protect your graphics card
addedNew FeaturesNew animation for tamed baby boars
addedNew FeaturesAdded missing throwing and jumping sounds for Orcs
changedBalancingOrcs now start the first encounter with bone axes and spears, giving players the chance to discover the hammer later on

New Features

  • Three new Orc bark voice-overs, including when shouting “KILL THEM ALL!”

  • Confirmation window when starting a new game if a save file already exists

  • 60 FPS cap added to help protect your graphics card

  • New animation for tamed baby boars

  • Added missing throwing and jumping sounds for Orcs

Balancing

  • Orcs now start the first encounter with bone axes and spears, giving players the chance to discover the hammer later on

  • All hammers now deal +1 damage

Bug fixes

  • Players can now return to camp during a raid, even if no Orcs are present

  • Steam will now default to English if the player’s Steam OS is set to a language not supported by the game

  • Fixed an issue where the camera would drift indefinitely if a controller with stick drift was connected

  • Reduced involuntary camera snapping when zooming while tilted

  • Units now properly follow the Warchief when transitioning between areas in a raid

  • Undoing movement now resets a unit to its last movement position, considering any displacement effects applied since it last moved

  • Quests now count resources stored in both the camp and the inventory toward completion

  • Resolved a bug causing sound effects to trigger during scene transitions

  • Continuing a game with a corrupted save no longer loads the onboarding encounter without Orcs

  • Players can now complete the Ancestral Mushroom quest when they have sufficient Karma

  • Added missing markers to Throne repair quests

  • The equipment swap confirmation prompt no longer stays on screen during other actions

  • Resolved a bug where triggering a Warcry could lock player input and selection in combat until the turn was ended

Miscellaneous

  • Significantly reduced loading times between floors

  • Various corrections were made to the French localization

Source

Steam News / 26 February 2026

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