Full notes
Full Dolven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Performance
**Release Date:** January 5, 2026
**TL;DR**
Introduced cloud save functionality for cross-platform progress synchronization. - Added comprehensive testing for Steam features and various bug fixes.
## What's New
### Cloud Save System
Implemented full cloud save support using Epic Online Services (EOS) for seamless progress synchronization across platforms. - Added metadata tracking for autosaves and manual slots, enabling better save management. - Integrated cloud saves into the game scene with automatic syncing of save slots and deletes. - Added platform-agnostic EOS package for consistent network functionality.
### CADET Integration
Integrated CADET (Cross-platform Automated Deployment and Execution Tool) into the Dolven source code. - CADET is a cross-platform build and deployment tool for game developers that provides a unified, intuitive interface automating the entire build, packaging, and publishing pipeline across multiple platforms. - This integration removes manual steps that make releases slow and error-prone, streamlining the development workflow.
### Steam Features
Added comprehensive Steam tests to ensure reliable functionality. - Implemented Steam avatar icons for leaderboard displays. - Enhanced Steam leaderboard integration with player position tracking. - Added Steam license checker for proper entitlement verification.
## Quality of Life Improvements
Refactored player name handling and network platform services. - Improved build scripts with environment variable management. - Added metadata updates when loading games for better save state tracking.
## Bug Fixes
Fixed owner component issues in save systems. - Addressed various edge cases in save slot synchronization. - Fixed issues with quick play functionality and UI toggles.
## Testing & Stability
Added extensive test coverage for cloud save operations. - Implemented regression tests for save metadata and slot management. - Enhanced testing framework for Steam-related features. - Improved stability with better error handling in network operations.
Source
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