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Steam News4 January 20265mo ago

# Release Notes - Version 1.1.1

**Release Date:** January 5, 2026 **TL;DR** Introduced cloud save functionality for cross-platform progress synchronization. - Added comprehensive testing for Steam features and various bug fixes.

Full notes

Full Dolven update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions3 changes0 removals
  • Gameplay
  • Server
  • UI and audio
  • Performance
addedIntroduced cloud save functionality for cross-platform progress synchronization. - Added comprehensive testing for Steam features and various bug fixes.
added## What's New
addedImplemented full cloud save support using Epic Online Services (EOS) for seamless progress synchronization across platforms. - Added metadata tracking for autosaves and manual slots, enabling better save management. - Integrated cloud saves into the game scene with automatic syncing of save slots and deletes. - Added platform-agnostic EOS package for consistent network functionality.
changedIntegrated CADET (Cross-platform Automated Deployment and Execution Tool) into the Dolven source code. - CADET is a cross-platform build and deployment tool for game developers that provides a unified, intuitive interface automating the entire build, packaging, and publishing pipeline across multiple platforms. - This integration removes manual steps that make releases slow and error-prone, streamlining the development workflow.
addedAdded comprehensive Steam tests to ensure reliable functionality. - Implemented Steam avatar icons for leaderboard displays. - Enhanced Steam leaderboard integration with player position tracking. - Added Steam license checker for proper entitlement verification.
changed## Quality of Life Improvements

**Release Date:** January 5, 2026

**TL;DR**

  • Introduced cloud save functionality for cross-platform progress synchronization. - Added comprehensive testing for Steam features and various bug fixes.

## What's New

### Cloud Save System

  • Implemented full cloud save support using Epic Online Services (EOS) for seamless progress synchronization across platforms. - Added metadata tracking for autosaves and manual slots, enabling better save management. - Integrated cloud saves into the game scene with automatic syncing of save slots and deletes. - Added platform-agnostic EOS package for consistent network functionality.

### CADET Integration

  • Integrated CADET (Cross-platform Automated Deployment and Execution Tool) into the Dolven source code. - CADET is a cross-platform build and deployment tool for game developers that provides a unified, intuitive interface automating the entire build, packaging, and publishing pipeline across multiple platforms. - This integration removes manual steps that make releases slow and error-prone, streamlining the development workflow.

### Steam Features

  • Added comprehensive Steam tests to ensure reliable functionality. - Implemented Steam avatar icons for leaderboard displays. - Enhanced Steam leaderboard integration with player position tracking. - Added Steam license checker for proper entitlement verification.

## Quality of Life Improvements

  • Refactored player name handling and network platform services. - Improved build scripts with environment variable management. - Added metadata updates when loading games for better save state tracking.

## Bug Fixes

  • Fixed owner component issues in save systems. - Addressed various edge cases in save slot synchronization. - Fixed issues with quick play functionality and UI toggles.

## Testing & Stability

  • Added extensive test coverage for cloud save operations. - Implemented regression tests for save metadata and slot management. - Enhanced testing framework for Steam-related features. - Improved stability with better error handling in network operations.

Source

Steam News / 4 January 2026

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