In this update3
Full notes
Full Dolven update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Brave Wanderers!
What changed
- Gameplay
- UI and audio
Dolven changes
We’ve been listening closely to your feedback, and we’re excited to roll out a big update packed with improvements across the board—from inventory polish and gameplay tweaks to exciting new content.
We’re committed to making Dolven the best experience it can be, and this update is a big step forward. As always, thank you for playing, sharing, and supporting our journey— we’ll see you in the Respite Room. Stay sharp, mercenaries! – The Covyne Team
New Content & Upgrades
Kaelen Joins the Fray – The blacksmith has officially appeared in the Respite Room, ready to help! As a blacksmith, he will forge you some new weapons. Give him something from your inventory and watch as he weaves his magic and creates you something better!
Drulk Gets a Voice Upgrade – New taunts and voiceovers for added flavor.
Animation Polish – Smoother movement, interactions, and visual clarity.
Bug Fixes
Torvus Encounter – Now functioning as intended
Skip Button – Logic corrected
Combat Improvements – Fixes for shields, skills, recruitment flow, dragon and werewolf battles
UI/UX Enhancements
Cleaner UI visuals
Improved audio/visual feedback during actions
Reduced debug logs for cleaner performance
Source
Changelog.gg summarizes and formats this update. How we read updates.
