Full notes
Full Dogpile update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Store
- Fixes
Dogpile changes
FIRSTLY thank you SO much for such a fun launch week, the support and positivity means so much to us. We're reading all the reviews, the threads, the comments and chatting to people in Discord, we're just happy you dig our silly game.
We've been hard at work on more fixes for you before we're a little less present for a few weeks, but we'll be back in the new year with plans for MORE DOGPILE STUFF!!! Excited to get stuck into it, excited to share it all with you. From the Dogpile team, Merry Christmas, Happy Holidays— hope you all get to kick it and relax with your loved ones. Eat, drink, be merry! That's enough out of me, here are the deets of the patch that just went live. v1.04b
Added 'click to drag' buttons or "toggle to pickup" buttons for controller. Right bumper and west face button, when pressed once will pick up a card, press again to drop a card.
Removed Pedigree from Exceptional Dogpiler Achievement (Pedigree isn't intended to necessarily be super balanced, but we've heard your feedback and are making a few light adjustments)
Pedigree deck now draws 3 cards every hand (instead of 1 at a time)
Pedigree now does not have difficulty selection (Clever is redundant, Turbo is likely legitimately impossible)
Fixed a crash with the Obedience Tag
Obedience Tag now shows current discount on its Tooltip
Tennis Ball Tag now shows current lifetime in the tooltip and is now tracked correctly between saves
Specialist Tag will now show the targeted trait in the shop, BEFORE you buy it
Glossary will now reveal cards you have 'seen', instead of only cards you have played
Fixed a few issues with the Yard peek "Eyeball" disappearing
Money and Bones UI now accounts for BILLIONS (that was fast, you broke our game)
Fixed some temporary cards repositioning when you alt tab
Shop discounts now apply to Trainer Cards (Applies to Obedience and Games as a Service)
Fixed an issue with save files crashing if you loaded them after exiting a previous match
Fixed a missing image on an ace card in the Pauper deck
Stopped the Settle Down Tag from functioning behind the Pet Shop and other similar UI takeovers
Fixed an issue where Timid wasn't correctly repelling Dogs
Fixed UI Collar changing when you scroll with right stick
P.S Our friends at Massive Monster (any Lamb heads here???) got us a Dogpile cake for launch
Source
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