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Steam News20 February 20264mo ago

Patch 1.0.8

Heyo! This patch addresses the following: Changes Sharp Sword is now uncommon (as it should've been) Fixes Fixed a critical issue that could happen when an enemy died whilst rolling any kind of dice before their turn ha

Full notes

Full Dobbel Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions0 changes0 removals
  • Fixes
  • UI and audio
  • Balance
fixedFixed a critical issue that could happen when an enemy died whilst rolling any kind of dice before their turn had officially ended.
fixedFixed item tooltips not updating properly after equipping via drag&drop
fixedFixed a small internal error regarding character defeat response sound management.
fixedFixed Poison Dip not ticking usage for ranged attacks.
fixedFixed Poison Dip applying poisoned when performing a buff.
fixedFixed Big Game not being properly removed from affected units at the end of your turn.

Heyo!

This patch addresses the following:

Changes

  • Sharp Sword is now uncommon (as it should've been)

Fixes

  • Fixed a critical issue that could happen when an enemy died whilst rolling any kind of dice before their turn had officially ended.

  • Fixed item tooltips not updating properly after equipping via drag&drop

  • Fixed a small internal error regarding character defeat response sound management.

  • Fixed Poison Dip not ticking usage for ranged attacks.

  • Fixed Poison Dip applying poisoned when performing a buff.

  • Fixed Big Game not being properly removed from affected units at the end of your turn.

  • Fixed Inspiring Blows responding to damage dealt by ANY character rather than just the intended unit.

  • Fixed an issue where normal dice that were still being rolled after the player ended their turn would end up in the next unit's dice tray.

Happy Dobbeling!

  • Jim & Michelle

Source

Steam News / 20 February 2026

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