Full notes
Full Dobbel Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Balance
Heyo!
This patch addresses the following:
Changes
Sharp Sword is now uncommon (as it should've been)
Fixes
Fixed a critical issue that could happen when an enemy died whilst rolling any kind of dice before their turn had officially ended.
Fixed item tooltips not updating properly after equipping via drag&drop
Fixed a small internal error regarding character defeat response sound management.
Fixed Poison Dip not ticking usage for ranged attacks.
Fixed Poison Dip applying poisoned when performing a buff.
Fixed Big Game not being properly removed from affected units at the end of your turn.
Fixed Inspiring Blows responding to damage dealt by ANY character rather than just the intended unit.
Fixed an issue where normal dice that were still being rolled after the player ended their turn would end up in the next unit's dice tray.
Happy Dobbeling!
Jim & Michelle
Source
Changelog.gg summarizes and formats this update. How we read updates.
