Full notes
Full Dobbel Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Fixes
- Gameplay
- UI and audio
Heyo!
This patch addresses the following:
Changes
When you visit a shop on an island, that shop's inventory will now carry over to the hub area and will be restocked back up to the shop's initial inventory size if needed.
Fixes
Fixed a critical issue where the level generation fallback mechanism could generate levels without a full grid.
Fixed an issue on Easy mode where it was possible for the game to mess up an internal counter after any of your heroes were defeated in battle that would ultimately result in no more enemies spawning at the start of a battle.
Fixed an issue where achievements related to completing a certain number of islands would count the final boss as an island.
Traps can no longer be placed on top of each other.
Fixed broken localization for the start button in the island info panel.
Fixed an issue where the Russian font was too compressed for smaller font sizes.
Fixed Barbara not having the proper idle animation for carrying a chicken.
Happy Dobbeling!
Jim & Michelle
Source
Changelog.gg summarizes and formats this update. How we read updates.
