Full notes
Full Dobbel Dungeon update
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What changed
- Balance
- Fixes
Heyo!
This patch addresses the following:
Changes
Sturdy no longer affects (de)buffs (e.g. Burning or Bleeding) and now reduces incoming damage by 1 instead of 2.
Fixes
Fixed an issue where shadow clones were unable to generate an appropriate skill tree for themselves when the original unit had a looot of skills unlocked, which caused a softlock.
Fixed an issue where the final boss would not end his turn after spawning shadow clones if this phase was triggered at the start of his turn by a DOT debuff (e.g. Burning), which caused a softlock.
Happy Dobbeling!
Jim & Michelle
Source
Changelog.gg summarizes and formats this update. How we read updates.
