Full notes
Full D'LIRIUM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- Fixes
- Balance
fixedFixed a bug that caused doors to stop being solid when Phantoms approached them.
fixedFixed incorrect programming of monster health when using the Entity Programmer.
Fixed a bug that caused doors to stop being solid when Phantoms approached them.
Fixed incorrect programming of monster health when using the Entity Programmer.
Source
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