Full notes
Full D'LIRIUM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes1 addition0 changes0 removals
- Balance
- Maps
- UI and audio
- Gameplay
fixedFixed the low health animation changing transparency at the wrong speed.
fixedFixed a hole in the player pointer icon on the map GUI.
fixedFixed typos in the map editor documentation.
addedVersions in the development branch now have strict game build time formatting, it no longer depends on system time formatting: \[Type]\[Branch] vMajor.Minor.Patch \[DD.MM.YYYY HH:ММ:SS UTC]
Fixed the low health animation changing transparency at the wrong speed.
Fixed a hole in the player pointer icon on the map GUI.
Fixed typos in the map editor documentation.
Versions in the development branch now have strict game build time formatting, it no longer depends on system time formatting:
\[Type]\[Branch] vMajor.Minor.Patch \[DD.MM.YYYY HH:ММ:SS UTC]
Source
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