We've finally finished the sticker system. Stickers are basically unlockable classes, which have alternative abilities, and buffs and debuffs that can notably change the gameplay.
Full notes
Full Divine Wish update
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What changed
1 fix1 addition2 changes0 removals
Gameplay
Fixes
changedWe've finally finished the sticker system. Stickers are basically unlockable classes, which have alternative abilities, and buffs and debuffs that can notably change the gameplay. Here are the changes:
fixedSix new stickers added: Pirate Parrot, Fatty Dumpling, Deadeye Toucan, Swordsman Crab, Bumpy Goat, and Fair Carrot - The demo now takes up 325 MB instead of 730 MB - Eclipse-14 (the pistol) is now more accurate - Fixed the lack of translations on the new leveling system from the last update
changedThere was also a hotfix for the update the following day: - Fixed a bug where people who picked up both of the legendary items previously couldn't get the Pirate Parrot sticker - Fixed a bug where waves sometimes wouldn't progress after killing all the enemies - Fixed some translation issues - Fixed a bug where Eclipse-14 couldn't explode Eagle's bombs - Fixed a bug when a player could select and play with a sticker that they haven't unlocked yet
addedWith the Steam Next Fest approaching, we're looking forward to seeing people play our game, so we're glad we managed to get this new update done for them
Divine Wish changes
changedWe've finally finished the sticker system. Stickers are basically unlockable classes, which have alternative abilities, and buffs and debuffs that can notably change the gameplay. Here are the changes:
fixedSix new stickers added: Pirate Parrot, Fatty Dumpling, Deadeye Toucan, Swordsman Crab, Bumpy Goat, and Fair Carrot - The demo now takes up 325 MB instead of 730 MB - Eclipse-14 (the pistol) is now more accurate - Fixed the lack of translations on the new leveling system from the last update
changedThere was also a hotfix for the update the following day: - Fixed a bug where people who picked up both of the legendary items previously couldn't get the Pirate Parrot sticker - Fixed a bug where waves sometimes wouldn't progress after killing all the enemies - Fixed some translation issues - Fixed a bug where Eclipse-14 couldn't explode Eagle's bombs - Fixed a bug when a player could select and play with a sticker that they haven't unlocked yet
addedWith the Steam Next Fest approaching, we're looking forward to seeing people play our game, so we're glad we managed to get this new update done for them
We've finally finished the sticker system. Stickers are basically unlockable classes, which have alternative abilities, and buffs and debuffs that can notably change the gameplay. Here are the changes:
AddedSix new stickers addedPirate Parrot, Fatty Dumpling, Deadeye Toucan, Swordsman Crab, Bumpy Goat, and Fair Carrot - The demo now takes up 325 MB instead of 730 MB - Eclipse-14 (the pistol) is now more accurate - Fixed the lack of translations on the new leveling system from the last update
There was also a hotfix for the update the following day: - Fixed a bug where people who picked up both of the legendary items previously couldn't get the Pirate Parrot sticker - Fixed a bug where waves sometimes wouldn't progress after killing all the enemies - Fixed some translation issues - Fixed a bug where Eclipse-14 couldn't explode Eagle's bombs - Fixed a bug when a player could select and play with a sticker that they haven't unlocked yet
With the Steam Next Fest approaching, we're looking forward to seeing people play our game, so we're glad we managed to get this new update done for them