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Steam News10 November 20214y ago

Update 1.75

Increased the duration of buffs to 20 seconds. Fixed an animation bug for the WitchDoctor. Fixed the black borders issue when scaling the game to full screen on certain monitors. Fixed a checkpoint bug in Deron Forest.

Full notes

Full Divine Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes3 additions11 changes2 removals
  • Balance
  • Fixes
  • Gameplay
  • UI and audio
changedIncreased the duration of buffs to 20 seconds.
fixedFixed an animation bug for the WitchDoctor.
fixedFixed the black borders issue when scaling the game to full screen on certain monitors.
fixedFixed a checkpoint bug in Deron Forest.
changedThe player's move speed out of combat is now the same as in combat.
fixedFixed a major oversight with the bridge puzzle of chapter 6 where the player would be stuck with the wrong character.

Divine Legacy changes

changedIncreased the duration of buffs to 20 seconds.
fixedFixed an animation bug for the WitchDoctor.
fixedFixed the black borders issue when scaling the game to full screen on certain monitors.
fixedFixed a checkpoint bug in Deron Forest.
changedThe player's move speed out of combat is now the same as in combat.
  • Increased the duration of buffs to 20 seconds.

  • Fixed an animation bug for the WitchDoctor.

  • Fixed the black borders issue when scaling the game to full screen on certain monitors.

  • Fixed a checkpoint bug in Deron Forest.

  • The player's move speed out of combat is now the same as in combat.

  • Fixed a major oversight with the bridge puzzle of chapter 6 where the player would be stuck with the wrong character.

  • Removed the Skill Points system.

  • Reduced all TP costs to 30.

  • Reduced all MP costs to 10.

  • Removed quick items.

  • Remade and improved all the damage formulas.

  • Removed the damage value from skill info because of an issue with the new formulas.

  • Rebalanced all skills.

  • Fixed a bug where Marth would be standing up instead of being collapsed in chapter 6.

  • Lowered stats of the doppelganger enemy.

  • Balanced the healing of the final boss.

  • Slightly smoother camera.

  • Increased base damage for all player skills.

  • Adjusted the amount of MP ethers recover due to the modification of max MP in a previous patch.

  • All characters can be played at any moment upon reloading any save file after completing the game.

  • Fixed a Party Chat popup that wouldn't disapear.

  • Fixed a TP overlay bug with Elyzio.

  • Remapped the transform button to "Select" on controllers.

  • Added a prompt to leave the Wytherion puzzle in chapter 6.

  • Fixed analog radian movement for controllers.

  • Reduced HP and defense of Witchdoctors.

  • Fixed an enemy move speed bug upon dying by a dash attack.

  • Remade the first puzzle of the castle in chapter 7.

  • Changed required TP to trigger the transformations to 100 for every character.

  • Added an overlay picture for the transform trigger when the TP gauge is full.

Source

Steam News / 10 November 2021

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