Full notes
Full Dispel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Main changes: New User Interface Added New Game+ Added ability to change shooting mode in settings Improved lighting and added shadows Removed gravity for boulder skill Improved performance on the character creation Reduced the number of skill points gained per level Provocation skill no longer requires a spear
Balance: Increased the number of items available from merchants Reduced equipment drop from monsters
Bug fixes: Removed infinite VFX and SFX after death Triple Lunge skill when the character's weight is heavy Visual display of blood when taking damage from Rotor Spikes trap Boss Troll did not deal damage to the character if he was standing close to it Double Knockback after unfreezing an enemy Added delay when using a hot bar slot Energy shot skill direction Required character stats to learn a skill Removed hotkeys availability during game pause menu Roots are no longer generated in front of torches and stairs in catacombs Fear debuff on summoned creatures Tooltips no longer appear outside of the screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
