Full notes
Full Dispel update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Main changes:
Added a new level, "Fogbound Edge"
Added three new artifacts
Changed the "Skull" artifact
Improved the behavior of ranged enemies, they now bypass obstacles
Added a boss icon to the minimap
Removed weapons/armor drops from vases
Enemies now only drop a maximum of 1 piece of equipment
Increased the duration of the curse on the player from 700 seconds to 900 seconds
Removed the quick shield attack from the "Kobold"
Lowered the level of all enemies in the "Abandoned Camp"
Added music in the "Twilight Forest"
Decreased the volume of footsteps on grass
Increased the damage of the "Whirlwind" skill for the scythe
Increased the rotation speed of the "Destroyer" boss
Bug fixes:
Fixed a visual bug with the display of the number of uncountable Items sold at the merchant
Fixed a bug where negative effects would apply to creatures you had a good reputation with
Fixed the display when enchanting Tier 4 brass knuckles
Fixed the interface for non-standard resolutions
Fixed a character falling too quickly from heights
Fixed the rotation of the "Destroyer" boss after falling
Fixed an issue with equipping the Tier 4 Scythe
Fixed an issue with the "Blade Sphere" skill where you couldn't immediately attack after using it
Fixed an issue with the "Сatapult" in the "Ruins" level where, even with a good reputation with the skeletons, it would still attack you
Fixed an issue where pressing "Escape" wouldn't close the forge interface
Fixed an issue where, on a level where a curse isn't active, using the "Book of Dispel" would trigger a new curse
Source
Changelog.gg summarizes and formats this update. How we read updates.
