Update 21: New Battle Axe Weapon, Upgrade, and Teaser for Upcoming Boss Rework!
Thank you all for the continued support and patience regarding the longer than usual wait for an update! We've been working on an upcoming boss rework update, which you can watch a teaser for here!
Full notes
Full Disfigure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
Gameplay
Performance
addedUpdate Changes:New Content: - New Weapon: Battle Axe! - New Upgrade Tree: Wind Up Strike!
fixedUpdate Changes:Changes to Existing Content: - Reworked color for guided laser - Changed enemy projectile colors to red (to be consistent with the upcoming boss attack rework update) - Fixed bug where scythe duplication would still work on bosses - Can now select buttons in the level up screen with arrow keys - Optimized system for showing enemy death effects - Added a new system which pushes high scores to the leaderboard regardless of how a run ends (Should track scores even if the game crashes) - Missiles only increase in speed for up to 10 seconds, and no longer move or explode in end screen - Fixed a bug where Scythe Duplication would still work on bosses - Fixed a bug where Radar wouldn’t work on enemies with multiple legs - Fixed a bug where a frozen enemy wouldn’t display a frozen particle correctly - Fixed a rare audio bug where music pitch would keep rising
Disfigure changes
addedNew Content: - New Weapon: Battle Axe! - New Upgrade Tree: Wind Up Strike!
fixedChanges to Existing Content: - Reworked color for guided laser - Changed enemy projectile colors to red (to be consistent with the upcoming boss attack rework update) - Fixed bug where scythe duplication would still work on bosses - Can now select buttons in the level up screen with arrow keys - Optimized system for showing enemy death effects - Added a new system which pushes high scores to the leaderboard regardless of how a run ends (Should track scores even if the game crashes) - Missiles only increase in speed for up to 10 seconds, and no longer move or explode in end screen - Fixed a bug where Scythe Duplication would still work on bosses - Fixed a bug where Radar wouldn’t work on enemies with multiple legs - Fixed a bug where a frozen enemy wouldn’t display a frozen particle correctly - Fixed a rare audio bug where music pitch would keep rising
Thank you all for the continued support and patience regarding the longer than usual wait for an update! We've been working on an upcoming boss rework update, which you can watch a teaser for here!
Update Changes:
New Content:
New Weapon: Battle Axe!
New Upgrade Tree: Wind Up Strike!
Changes to Existing Content:
Reworked color for guided laser
Changed enemy projectile colors to red
(to be consistent with the upcoming boss attack rework update) - Fixed bug where scythe duplication would still work on bosses - Can now select buttons in the level up screen with arrow keys - Optimized system for showing enemy death effects - Added a new system which pushes high scores to the leaderboard regardless of how a run ends (Should track scores even if the game crashes) - Missiles only increase in speed for up to 10 seconds, and no longer move or explode in end screen - Fixed a bug where Scythe Duplication would still work on bosses - Fixed a bug where Radar wouldn’t work on enemies with multiple legs - Fixed a bug where a frozen enemy wouldn’t display a frozen particle correctly - Fixed a rare audio bug where music pitch would keep rising