In this update3
Full notes
Full Disfigure update
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What changed
- Maps
- Gameplay
- Balance
- UI and audio
- Fixes
Disfigure changes
MAP 3 IS WORK IN PROGRESS! (:
Gameplay/Upgrade Updates
New Weapon: Grenade Launcher!
New Upgrade Tree: Blind Shot!
New Mutation: Solo Vision!
Saw Launcher Damage: 6 -> 8
Laser Catalyst Damage: 9 -> 10
Added a slight damage cooldown for Morphic Orbit to prevent too many hits per second
Singularity Anomaly Change: Singularity will absorb any type of projectile, and will automatically collect up to 30 EXP the instant it reactivates.
Increased Map2Boss5 health
Morphic Orbit Damage Increased: 175% -> 225%
Guided Asteroid Damage Increased: 250% -> 500%
Visual Updates
Removed Vision Circles from enemy attacks
Damaging enemies will now outline certain parts to make entire body visible
Various effects adjusted for visibility
New icons for Doom Rounds, Shrapnel
Saw Launcher weapon visual edits
Adjusted particle on taking damage
Slightly reduced damage number size
Adjusted background visual for in-game Mutations Menu
Adjusted Screen Texture visual
Adjusted Mutation particle effects
Credits going over a million now display as M in Main Menu
Other
Greatly optimized EXP particle system
Patient Stalker renamed to Vision Inversion
Reworded several upgrade descriptions related to Concealed Fatigue, Light Target, Charged Rounds, Shield Barrier
Fixed a bug where Boomerang Scythe vision circles would disappear
Fixed a bug where Map2Enemy6 wouldn’t create projectiles on death
Fixed a bug where Map2Enemy8 rotation would break if frozen
Fixed a bug where enemy attacks wouldn’t reset to their beginning state
Fixed a bug where keys J, K couldn’t be binded in input settings
Source
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