Full notes
Full Disfigure update
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What changed
- Balance
- Performance
Disfigure changes
New Content:
- New Weapon: Railgun !
- New Upgrade Tree: Guided Laser !
Added an Easy Mode where you start with 2x health and enemies move slower, but score gain is decreased
Changes to Existing Content:
Buffs: - Buffed Shotgun damage, fire rate, and several weapon perks - Increased damage of Lightning Bolt, Guided Missile, and Burn upgrades - Slight rework of some upgrades in Guided Missile tree - Combustion now causes EXP from enemies killed on fire to float toward you - Singularity Anomaly now floats EXP toward you - Tweaks to the following upgrades:
Electricity (Bullet Damage +5%)
Cloned Sentry (Bullet Damage +10%, Fire Rate +5%)
Sentry Beacon (Circle Vision Size +10%, Cone Vision Size +10%)
Slowed Projectiles (Movement Speed +10% -> +20%)
Swiftness (Movement Speed +10% -> +15%)
Projectile Deflection (Fire Rate -20% -> Movement Speed -5%)
Singularity (Movement Speed +10%)
Heavy Shrapnel (Bullet Damage +10%)
Slug Shrapnel (Bullet Damage +15%)
Death Row (Fire Rate -30% -> -15%)
Radiation (50% Bullet Damage -> 100%)
Nerfs: - Increased the Bullet Damage/Fire Rate trade-off values for certain upgrades in Quick Draw and Bulk Rounds upgrade trees - Decreased damage gain of Ricochet Rounds upgrades
Optimization/Bug Fixes/Other: - Reduced memory size of several audio files - Fixed an issue with low frame rates in the level-up screen - Fixed bug where very fast bullets didn’t work with Singularity Absorption - Added a damage text color for Guided Missile explosions - New icon art for Quick Draw tree - Unlocking map 2 now only requires beating map 1 on any difficulty - Changed the achievement for completing map 1 on hard more to “MAP 1 EXPERT” and added a new achievement for unlocking map 2
Source
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