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Steam News17 November 20257mo ago

v1.3.0 - GRENADES, GAME INTERFACE CHANGES AND Q.A

This is a regular update regarding UI changes and important bug solving. What was changed on this version Enemies now have small health bars above them The aiming cursor is now more responsive, changing size and color w

In this update4

Full notes

Full Dino Tower Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes0 removals
  • UI and audio
  • Balance
  • Store
  • Gameplay
changedThis is a regular update regarding UI changes and important bug solving.
addedWhat was changed on this versionEnemies now have small health bars above them
addedWhat was changed on this versionThe game shop can now be operated with the keyboard
fixedWhat was changed on this versionFixed the damage indicators to highlight when a critical hit occours
changedQuality assurance changesHighly decreased how many sound effects can be played simultaneously,
changedQuality assurance changesDecreased the maximum amount of damage indicators at the screen,

Dino Tower Arena changes

changedThis is a regular update regarding UI changes and important bug solving.
addedEnemies now have small health bars above them
addedThe game shop can now be operated with the keyboard
fixedFixed the damage indicators to highlight when a critical hit occours
changedHighly decreased how many sound effects can be played simultaneously,

This is a regular update regarding UI changes and important bug solving.

What was changed on this version

  • Enemies now have small health bars above them

  • The aiming cursor is now more responsive, changing size and color when aiming on a enemy

  • The game shop can now be operated with the keyboard

  • Fixed the damage indicators to highlight when a critical hit occours

Quality assurance changes

Some changes were made to make the game more enjoyable to play, including:

  • Limited how far the camera can zoom in when shooting enemies,

  • Highly decreased how many sound effects can be played simultaneously,

  • Decreased the maximum amount of damage indicators at the screen,

  • Optimized some visual effects to reduce lag during gameplay,

Adjusted the enemy spawn rate

Now, less enemies will spawn on late levels, but the stronger enemies will appear more frequently.

Grenade upgrade changed

The grenade attack now has ammo just like the shot upgrades, starting with 3 and scaling by leveling up. Previously, the player had to wait a large cooldown between every single grenade shot, now the cooldown only occours when all the grenades are used.

Source

Steam News / 17 November 2025

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