In this update2
Full notes
Full Dino Tower Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, DTA Dev here, and i'm announcing the first update of the Demo Version of the game! In this version, we have a new feature and a lot of bugs solved, yay! Bellow we have the list with everything that was changed with this update:
What changed
- Gameplay
- Balance
- Fixes
- Store
- Performance
- UI and audio
Dino Tower Arena changes
- Venomhero
Combos added:
A new scoring feature, combos, where added to the game: Everytime you deal damage to an enemy, if you hit it again shortly after, you start a combo, which will increase with another hit. A combo works as a score multiplier, As your combo gets higher, the score got with each hit will also increase.
The following errors are solved in this version:
Cursor disappeared after dying - Fixed
The game crashed when restarting after death - Fixed
Buying the Venom Orb upgrade gave the Fire Ball upgrade instead - Fixed
Venom orb didn't appear randomly at the shop after unlocking it - Fixed
Bugged attack icons appearing after accessing the attack summary - Fixed
The profile pictures at the leaderboard were show at a very low quality - Fixed
Score counting as 0 after winning the game - Fixed
Attack interval appearing aways as 1 second at the summary - Fixed
Regeneration effect working when the game is paused - Fixed
"New highscore" popup making the game crash - Fixed
This version also brings these small changes:
Ceratosaurus shot damage adjusted
Now slowing down the ceratosaurus (red enemy) will delay their shots
Pteranodon attack increase per level reduced - +33 -> +18
Now the leaderboard is accessible from the main menu
Leaderboard interface reworked
Source
Changelog.gg summarizes and formats this update. How we read updates.
