In this update3
Full notes
Full Dino Tower Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Fixes
- Gameplay
- Store
- Server
Dino Tower Arena changes
QoL and UI:
Texts that mention "meelee attacks" have been changed to"auto-attacks"to make it more intuitive.
Now the cursor changes when accessing the settings to make it clearer that the mouse scroll is used.
Settings can also be changed with the mouse click.
Dialogs can now be advanced by pressing space or with the mouse click.
The Current Floor / Wave UI was reworked so it won't overlap with the player's health bar anymore.
Bug Fixing:
Fixed a bug that made the final boss attacks still move and deal damage with the game paused.
The final boss pursuit animation was freezed into the first frame, now the animation runs normally.
The starting tutorial was sometimes skipped after selecting your dinosaur, giving some players the impression that there was no tutorial at all. This was fixed and now the tutorial will be played at the start of every run.
Fixed a visual glitch that made enemy spawn animation run with the game paused.
Fixed a bug that made some achievements be unobtainable and achievements be erased.
Fixed an issue which made possible to reroll items for free when opening the summary after getting the 3 items from the shop.
The game remained in English even when Español as selected as the game language. The localization now works properly.
Developer Notes:
Most of these changes were reports and suggestions from players who talked directly to me about them. If you have something to tell me about the game or want to talk to other players, you can join our official Discord server
Source
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