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Steam News23 February 20264mo ago

Update 0.2.5 - Bug and Quality of life fixes

It's Steam Next Fest and we're part of it! 🥳 Here are a bunch of bug and quality of life fixes that will make your experience even more fun.

Full notes

Full Dino-Ducks Mayhem update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes1 addition5 changes0 removals
  • Balance
  • UI and audio
  • Fixes
  • Performance
  • Store
  • Gameplay
changedBalanceMake special abilities more powerful
addedBalanceAdd special ability cooldown level up card
changedBalancePlayer start off stronger
changedQoLRevamped player information HUD to have a better special ability timer
changedQoLRevamped the tutorials to highlight UI elements
changedQoLMost of the HUD is now hidden while in other UIs like the shop making the UI more clear

It's Steam Next Fest and we're part of it! 🥳 Here are a bunch of bug and quality of life fixes that will make your experience even more fun.

Balance

  • Make special abilities more powerful

  • Add special ability cooldown level up card

  • Player start off stronger

QoL

  • Revamped player information HUD to have a better special ability timer

  • Revamped the tutorials to highlight UI elements

  • Recipes now show what ingredient you own and which not

  • Most of the HUD is now hidden while in other UIs like the shop making the UI more clear

Bugs

  • Fixed a RAM leak issue

  • Fixed ducklings that vanish sometimes

  • Fixed the game not ending after defeating the boss

  • Fixed certain game crashes

  • Fixed the music and ambient sound not looping

  • Fixed the slide out panel in the shop getting stuck

  • Fixed enemy bullets hitting player while dissabled

  • Fixed wrong number of coins and shards shown in HUD

  • Fixed enemy movement bug

  • Fixed enemies spawning in the void or level terrain

Source

Steam News / 23 February 2026

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