Full notes
Full Dino-Ducks Mayhem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Fixes
- Performance
- Store
- Gameplay
It's Steam Next Fest and we're part of it! 🥳 Here are a bunch of bug and quality of life fixes that will make your experience even more fun.
Balance
Make special abilities more powerful
Add special ability cooldown level up card
Player start off stronger
QoL
Revamped player information HUD to have a better special ability timer
Revamped the tutorials to highlight UI elements
Recipes now show what ingredient you own and which not
Most of the HUD is now hidden while in other UIs like the shop making the UI more clear
Bugs
Fixed a RAM leak issue
Fixed ducklings that vanish sometimes
Fixed the game not ending after defeating the boss
Fixed certain game crashes
Fixed the music and ambient sound not looping
Fixed the slide out panel in the shop getting stuck
Fixed enemy bullets hitting player while dissabled
Fixed wrong number of coins and shards shown in HUD
Fixed enemy movement bug
Fixed enemies spawning in the void or level terrain
Source
Changelog.gg summarizes and formats this update. How we read updates.
