Full notes
Full Dino-Ducks Mayhem update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- UI and audio
- Performance
- Compatibility
Dino-Ducks Mayhem changes
Today we're excited to launch Dino-Ducks: Mayhem into Early Access!
Over the past months we've expanded the game far beyond the demo, adding major new systems, new content, and laying the foundation for everything still to come.
What's new since the demo?
Meta Progression
Online Co-op
New maps, including Waterloo and Duckbill Mineshaft
New Dino-Ducks and Ducklings
Duckling Fusion system
New weapons, recipes and upgrades
Heat system for increased challenge and rewards
New music, VFX, UI improvements and countless quality-of-life updates
Whether you're here to collect all the Dino-Ducks and Ducklings, chase overpowered builds, or simply survive the escalating chaos with friends, this is only the beginning.
What's next?
Throughout Early Access we'll continue expanding the game with:
Bug fixes and Quality of Life optimizations
Multiplayer Optimization
More Dino-Ducks and Ducklings
More balancing
Auto-aim options
Localization
Thank you to everyone who played the demo, joined the beta, left feedback, created content, or supported the game along the way.
🦆 Download, play, and join our Discord to help shape the future of Dino-Ducks: Mayhem!
-The Duckosaurus Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
