Full notes
Full Dimensions: Dreadnought Architect update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Optimized the power startup logic to avoid power shortages caused by instantaneous power consumption. Optimized the turret rotation logic, now the turret’s rotation and shooting are more efficient. Strengthened the linear acceleration and health of the missiles. Reduced the damage growth of point defense, and increased the firing frequency growth of point defense. The speed of acquiring unlock points has been increased. Fixed a bug where weapons were firing repeatedly. Fixed a bug in the ammunition consumption of point defense. Fixed a bug where the total energy storage display was incorrect. Adjusted the special effects of point defense weapons. Reminder: This update includes numerical adjustments, which may cause the player’s original spaceship to exceed the maximum cost limit or other restrictions. We apologize for any inconvenience this may cause to the players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
