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Steam News5 February 20264mo ago

Dimenshot – Beta Testing Fixes (Feb 5, 2026)

Gameplay Changes The axe no longer clips into walls. The axe can now be deflected mid-air using the Katana ability. When parried, the axe no longer gets stuck in walls and instead ricochets nearby.

Full notes

Full Dimenshot update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes3 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
changedGameplay Changes
removedThe axe no longer clips into walls.
addedThe axe can now be deflected mid-air using the Katana ability.
removedWhen parried, the axe no longer gets stuck in walls and instead ricochets nearby.
removedThe Katana skill no longer targets enemies through walls; it now only targets visible enemies.
changedDart charge speed has been increased.

Dimenshot changes

changedGameplay Changes
removedThe axe no longer clips into walls.
addedThe axe can now be deflected mid-air using the Katana ability.
removedWhen parried, the axe no longer gets stuck in walls and instead ricochets nearby.
removedThe Katana skill no longer targets enemies through walls; it now only targets visible enemies.

Gameplay Changes

  • The axe no longer clips into walls.

  • The axe can now be deflected mid-air using the Katana ability.

  • When parried, the axe no longer gets stuck in walls and instead ricochets nearby.

  • The Katana skill no longer targets enemies through walls; it now only targets visible enemies.

  • Dart charge speed has been increased.

Balance Changes

  • Armored enemies in L2C2 now have 25% less health.

Bug Fixes

  • Fixed an issue in L2C2 that allowed players to exit the map.

  • Fixed multiple audio-related bugs.

  • Fixed checkpoint issues related to the key-locked door in L2C2. Steam post image Thats all for now ;)

Source

Steam News / 5 February 2026

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