What changed
3 fixes4 additions3 changes0 removals
- Compatibility
- Gameplay
- Fixes
- Balance
- UI and audio
addedTo all our players, thank you for sticking with us through this journey, and having patience with bugs and imbalance in the beta build. Your feedback not only helps us identify issues, but motivates us along the way. To new players: there are effectively two versions of the game available. By default, you'll get the stable launch version. We identified some mechanics and features we want to change post-launch, so we created a newer version with the working title of 'Diluvion 1.2' (yes we're coming up with a better name). The new version is still in beta, but it's available to you if you're interested in being involved in the development process. We've updated the beta with a much requested feature - as long as your sub isn't in immediate danger, you can save anywhere! We still have the 'save fish', which behave more like an autosave.
addedFull Changeset (1.2)Added option to save in pause menu
addedFull Changeset (1.2)Added option to load file in pause menu
changedFull Changeset (1.2)Reworked 'load file' panel
fixedFull Changeset (1.2)Fixed bug where speed would increase indefinitely when changing helm station's crew
fixedFull Changeset (1.2)Fixed soft freeze when quitting to menu
Diluvion: Resubmerged changes
addedTo all our players, thank you for sticking with us through this journey, and having patience with bugs and imbalance in the beta build. Your feedback not only helps us identify issues, but motivates us along the way. To new players: there are effectively two versions of the game available. By default, you'll get the stable launch version. We identified some mechanics and features we want to change post-launch, so we created a newer version with the working title of 'Diluvion 1.2' (yes we're coming up with a better name). The new version is still in beta, but it's available to you if you're interested in being involved in the development process. We've updated the beta with a much requested feature - as long as your sub isn't in immediate danger, you can save anywhere! We still have the 'save fish', which behave more like an autosave.
addedAdded option to save in pause menu
addedAdded option to load file in pause menu
changedReworked 'load file' panel
fixedFixed bug where speed would increase indefinitely when changing helm station's crew
To all our players, thank you for sticking with us through this journey, and having patience with bugs and imbalance in the beta build. Your feedback not only helps us identify issues, but motivates us along the way. To new players: there are effectively two versions of the game available. By default, you'll get the stable launch version. We identified some mechanics and features we want to change post-launch, so we created a newer version with the working title of 'Diluvion 1.2' (yes we're coming up with a better name). The new version is still in beta, but it's available to you if you're interested in being involved in the development process. We've updated the beta with a much requested feature - as long as your sub isn't in immediate danger, you can save anywhere! We still have the 'save fish', which behave more like an autosave.
Full Changeset (1.2)
Added option to save in pause menu
Added option to load file in pause menu
Reworked 'load file' panel
Fixed bug where speed would increase indefinitely when changing helm station's crew
Fixed soft freeze when quitting to menu
Added confirmation panel when quitting to menu or desktop
Fixed bug where camera would lock when swapping ships
Lots of small hazard balance tweaks
Balanced loot values in Sunken Coast
Known Issues (1.2)
Torpedo targeting UI can be buggy
DLC ships will appear as an empty chassis - do not switch to this empty one
Some issues with the Lich hazards