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Steam News21 February 20188y ago

1.2 Updated - Sunken Coast added

Hello there! Diluvion 1.2 Beta has been updated with lots of goodies - we're now at version 1.2.16. If you're new to Diluvion, 1.2 is a version we've been working on to improve the game's core mechanics.

Full notes

Full Diluvion: Resubmerged update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there! Diluvion 1.2 Beta has been updated with lots of goodies - we're now at version 1.2.16. If you're new to Diluvion, 1.2 is a version we've been working on to improve the game's core mechanics. You can find instructions for how to opt in here.

What changed

11 fixes7 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Fixes
  • Store
  • Performance
addedHello there! Diluvion 1.2 Beta has been updated with lots of goodies - we're now at version 1.2.16. If you're new to Diluvion, 1.2 is a version we've been working on to improve the game's core mechanics. You can find instructions for how to opt in here .
addedNew stuff:Sunken Coast added
addedNew stuff:New landmark system(Fjords Landmarks only - more coming soon)
addedNew stuff:Many many new sound effects
addedNew stuff:Re-factored loot panel, added 'swap' option
addedNew stuff:Added keyboard navigation (arrow keys) to main menu, sub selection

Diluvion: Resubmerged changes

addedHello there! Diluvion 1.2 Beta has been updated with lots of goodies - we're now at version 1.2.16. If you're new to Diluvion, 1.2 is a version we've been working on to improve the game's core mechanics. You can find instructions for how to opt in here .
addedSunken Coast added
addedNew landmark system(Fjords Landmarks only - more coming soon)
addedMany many new sound effects
addedRe-factored loot panel, added 'swap' option

New stuff:

  • Sunken Coast added

  • New landmark system(Fjords Landmarks only - more coming soon)

  • Many many new sound effects

  • Re-factored loot panel, added 'swap' option

  • Officers will return upgrades now when leaving your crew

  • Sonar - Ping will reveal if a target is friendly or hostile, and will react to quest waypoints

  • Added keyboard navigation (arrow keys) to main menu, sub selection

  • Added weapon swapping HUD (press I or O to swap)

Bug fixes:

  • Fixed Home Base

  • Fixed inventory positions in Glaciem VI and Mariana subs

  • Dock icon properly displays when something's been docked to

  • Fixed - attempting to view interior while docked to an air capsule freezes game

  • Fixed text for pollen valley quest

  • Fixed 'Ice Cutaway' graphic

  • Fixed Kat's positioning in Bounty Jail

  • Save files now display correct information

  • Fixed loading music

  • Fixed - escape, re-enter battle with hazard breaks the hazard

  • Fixed - merchants restock during transaction with player

Known issues:

  • Performance slowly degrades over longer play sessions. We're still figuring this one out. As a temporary fix, exit and re-open after saving.

  • Bug with quitting to menu

  • DLC ships will not load. If you see a 'blank' sub (with no equipment) in ship selection scene, this is a result of the game mis-reading DLC data. Don't switch to it

What's Next

Our next development session will be focused on improving the feel of combat, and getting files from previous versions of the game to load without issue into 1.2. As always, we'll be fixing any major bugs that come up in the forum. Thanks to everyone who's played the beta and given us feedback. We hope to hear more from you, happy diving!

Source

Steam News / 21 February 2018

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