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Steam News10 June 202624d ago

Release notes for Dig In Demo - Patch #2 06/10/2026

Changes Visuals Changed the appearance of the night route buildable to be more in line with the preferred route Resources All resources except bodies are no longer perishable Settings Removed the MSAA option as it was n

In this update4

Full notes

Full Dig In update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition5 changes2 removals
  • Gameplay
  • UI and audio
changedVisualsChanged the appearance of the night route buildable to be more in line with the preferred route
removedResourcesAll resources except bodies are no longer perishable
removedSettingsRemoved the MSAA option as it was not setting properly. Needs investigation
changedUIHide the schedule buttons when dragging and dropping soldiers between sections
addedUIAdded new runner icon
changedUIFixes

Dig In changes

changedChanged the appearance of the night route buildable to be more in line with the preferred route
removedAll resources except bodies are no longer perishable
removedRemoved the MSAA option as it was not setting properly. Needs investigation
changedHide the schedule buttons when dragging and dropping soldiers between sections
addedAdded new runner icon

Changes

Visuals

  • Changed the appearance of the night route buildable to be more in line with the preferred route

Resources

  • All resources except bodies are no longer perishable

Settings

  • Removed the MSAA option as it was not setting properly. Needs investigation

UI

  • Hide the schedule buttons when dragging and dropping soldiers between sections

  • Added new runner icon

Fixes

Soldiers

  • Attempts made at fixing issues where soldiers are not eating, sleeping properly, or generally exhibiting other irrational behaviour when off duty

  • Fixed a number of instances where soldiers could get stuck. Hopefully they get stuck less, but please let us know if you still see them getting stuck; it is a complex beast dealing with their navigation.

  • Fixed an issue where soldiers sleeping in sleeping nooks could end up on top of the trench and vulnerable

  • UI

    • Fixed an issue where 'NavTasks:' was constantly appearing on the loading screen

    • Fixed an issue where Incompatible was not spelt correctly in the Load game menu

    • Fixed an issue where it was not possible to reliably drag and drop a new NCO

    • Fixed an issue where the ESC would not reliably open between using the ESC menu and the button in the UI

    • Fixed an issue where the scroll in the notification feed was reversed compared to all other scrolls

  • Settings

    • Fixed an issue where keyboard camera controls were not appearing in the control rebinding menu

    • Fixed an issue where pressing Save in Settings did not actually also apply the settings

  • Visuals

    • Fixed an issue where the light cursor was using the wrong intensity after loading a save

    • Fixed an issue where artillery smoke would not linger and would just abruptly end

  • Camera

    • Fixed an issue where the camera rotation was too slow

  • Save/Load

    • Fixed an issue where repair buildables were not properly saved and loaded

  • Artillery

    • Fixed an issue where the grace period was only 24 hours instead of the intended 48 hours

Source

Steam News / 10 June 2026

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