In this update6
Full notes
Full Diesel Railcar Simulator update
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What changed
- Gameplay
- Fixes
- UI and audio
Diesel Railcar Simulator changes
Gameplay patch 7 is now live with the following changes:
Graphics
Adjusted sky colour, tint, depth-of-field and grain
Fixed some scenery objects appearing in the wrong place for one frame when they're loaded for the first time
Physics
Fixed a bug causing unbraked wagons to push brake vans and locomotives downhill even with the brake fully applied
Fixed a bug causing Class 03 brakes to be stuck even when they're shown as fully released
Traffic
Fixed six pathfinding bugs
Fixed some stations in rescue scenarios having passing times greater than the arrival to the next stop
Added missing Class 126 Inter-City depot movements to the North Landen default timetable
User interface
Simplified key prompt and penalty animations on the HUD to be less distracting
Increased simple notches from three to four in order to match the number of throttle notches on the railcars
Fixed restarting a run to not reset edits made to the formation
Fixed cancelling the starting of a run to not reset edits made to the formation
Timetable editor
Added service ending time to service heading in the side panel
Changed timetable editor to save data in text rather than binary format. Editing some things in bulk (using search&replace for instance) is easier in a text editor than in the timetable editor
What's next?
Another patch coming soon
Source
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