Update log
Full Diesel Railcar Simulator update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Maps
- Fixes
- Compatibility
Scenery patch 23 is now live with the following changes:
Custom models, textures and materials
Fixed a possible crash in custom model loading
Fixed a possible crash when loading an .obj file
Fixed custom models not being loaded correctly if there are multiple copies of the same route or train with the same id
Fixed custom textures to load properly in some cases (like normal maps)
Fixed custom normal maps to look right
Fixed material handling to clear and reload materials properly (fixes custom materials becoming pink when restarting sim or editor)
Fixed asset packing to not pack some textures multiple times
Fixed asset packing to use the correct colour space (gamma/linear) for textures
Fixed material overriding by matching name to work correctly after packing certain textures
Optimised .obj loading when one or more .mtl files are missing
Editors
Fixed a possible crash in the route editor
Fixed route editor custom model selection in model id field to list root-level nodes only
Miscellaneous
Fixed error report sending to work again
Fixed a possible crash during simulation
Fixed a possible crash in terrain loading
Fixed incorrect terrain splatting and vegetation in some zones
Fixed loading of weather settings for saved runs
Fixed AI driver to handle controllers with key stops correctly
What's next?
The next major update will be the gameplay update, to be ready for open beta testing by the end of 2025, along with smaller patches as required.
Source
