Diesel Railcar Simulator
Steam News 12 October 20257mo ago

Scenery patch 23

Scenery patch 23 is now live with the following changes: Custom models, textures and materials Fixed a possible crash in custom model loading Fixed a possible crash when loading an .obj file Fixed custom models not bein…

Update log

Full Diesel Railcar Simulator update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

17 fixes0 additions1 change0 removals
  • Performance
  • Maps
  • Fixes
  • Compatibility
fixedCustom models, textures and materialsFixed a possible crash in custom model loading
fixedCustom models, textures and materialsFixed a possible crash when loading an .obj file
fixedCustom models, textures and materialsFixed custom models not being loaded correctly if there are multiple copies of the same route or train with the same id
fixedCustom models, textures and materialsFixed custom textures to load properly in some cases (like normal maps)
fixedCustom models, textures and materialsFixed custom normal maps to look right
fixedCustom models, textures and materialsFixed material handling to clear and reload materials properly (fixes custom materials becoming pink when restarting sim or editor)

Scenery patch 23 is now live with the following changes:

Custom models, textures and materials

  • Fixed a possible crash in custom model loading

  • Fixed a possible crash when loading an .obj file

  • Fixed custom models not being loaded correctly if there are multiple copies of the same route or train with the same id

  • Fixed custom textures to load properly in some cases (like normal maps)

  • Fixed custom normal maps to look right

  • Fixed material handling to clear and reload materials properly (fixes custom materials becoming pink when restarting sim or editor)

  • Fixed asset packing to not pack some textures multiple times

  • Fixed asset packing to use the correct colour space (gamma/linear) for textures

  • Fixed material overriding by matching name to work correctly after packing certain textures

  • Optimised .obj loading when one or more .mtl files are missing

Editors

  • Fixed a possible crash in the route editor

  • Fixed route editor custom model selection in model id field to list root-level nodes only

Miscellaneous

  • Fixed error report sending to work again

  • Fixed a possible crash during simulation

  • Fixed a possible crash in terrain loading

  • Fixed incorrect terrain splatting and vegetation in some zones

  • Fixed loading of weather settings for saved runs

  • Fixed AI driver to handle controllers with key stops correctly

What's next?

The next major update will be the gameplay update, to be ready for open beta testing by the end of 2025, along with smaller patches as required.

Source

Steam News / 12 October 2025

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