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Steam News14 October 201411y ago

Version 1.7.6 is Live!

Hi everyone, This is just a tiny update, but one that fixes a couple of potentially big issues.

Full notes

Full Diehard Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
fixedThe new enemy spawn system included in the previous patch, inadvertently led to the possibility of enemies (including bosses) that had the ability to teleport, teleporting outside of a boss room, becoming unreachable by the player. This has been fixed.
fixedAn issue with certain remapped keyboard/mouse controls not responding to the correct key/button press, or an incorrect image being shown has been fixed.
fixedPlayer sword attack -> aim incorrect sprite bug fixed.

Hi everyone, This is just a tiny update, but one that fixes a couple of potentially big issues. Changelog:

  • The new enemy spawn system included in the previous patch, inadvertently led to the possibility of enemies (including bosses) that had the ability to teleport, teleporting outside of a boss room, becoming unreachable by the player. This has been fixed.

  • An issue with certain remapped keyboard/mouse controls not responding to the correct key/button press, or an incorrect image being shown has been fixed.

  • Player sword attack -> aim incorrect sprite bug fixed.

Source

Steam News / 14 October 2014

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