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Steam News18 November 201411y ago

Version 1.8.1 is Live!

Hi everyone, This is a small update to fix a couple of teething problems with version 1.8, as well as a couple of other small changes.

Full notes

Full Diehard Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions2 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedA bug that showed an incorrect number of tokens required for a Green Chest respin has been fixed.
changedIf the player has the Forget-Me-Not pickup, it will now show on the game over screen. For those times when you forget the Forget-Me-Not ;)
changedZombie Chest boss description changed.
fixedA couple of issues that were fixed in a recent stealth patch:
fixedAn occasional responsiveness issue when using a mouse to attack with the sword has been fixed. If you ever encountered a situation where a mouse button click didn't result in a sword swing; this was probably the cause.

Hi everyone, This is a small update to fix a couple of teething problems with version 1.8, as well as a couple of other small changes. Changelog:

  • A bug that showed an incorrect number of tokens required for a Green Chest respin has been fixed.

  • If the player has the Forget-Me-Not pickup, it will now show on the game over screen. For those times when you forget the Forget-Me-Not ;)

  • Zombie Chest boss description changed.

A couple of issues that were fixed in a recent stealth patch:

  • An occasional responsiveness issue when using a mouse to attack with the sword has been fixed. If you ever encountered a situation where a mouse button click didn't result in a sword swing; this was probably the cause.

  • The light beam now correctly aligns with the Searching Eye enemy on the Fading Light minigame menu screen at all resolutions.

Source

Steam News / 18 November 2014

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