In this update1
Full notes
Full Diceville update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Performance
- UI and audio
Diceville changes
First of all, we greatly appreciate everyone who tried out our demo during Steam Next Fest! Your feedback is what helps us make Diceville even better)
Changes in demo version 1.1.7:
Improved tutorial descriptions to make them more clear for the player
Improved AI behaviour to better handle situations when AI has enough coins to purchase a city hall floor
Added more screen settings: screen resolution, fullscreen mode, FPS limit, brightness and contrast
Fixed bugs affecting the UI when ending a turn with selected building card
Added camera centering on player's city hall at the beggining of the turn
Added dynamic cursor sprite switching when constructing a building
Fixed minor UI glitches
Added description on how play online using Steam Remote Play
Added soical media links to the info screen
Small fixes and improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
