What changed
2 fixes1 addition2 changes0 removals
addedEarly Access 1.2.1 Main Update InformationThe overall balancing work was carried out along with the addition of new content. For this update, only Korean will be updated first, and foreign languages will be supported later.
changedFatigue problemAs I continued to update, I felt that the fatigue of playing the game increased a lot. We decided to reduce the fatigue of the game while reducing unnecessary parts for the game progress. - Changed the default inventory capacity from 10 to 15. - The number of items displayed in the store now increases as you purchase items from the store. Buy several items you need to attack from the beginning of the game! - Increased the amount of gold drop in the item box and the gold drop rate of monsters. - The 4 existing enchantment scrolls are combined into one enchantment scroll. When using the integrated enchantment scroll, you can select the desired area to enchant. - Simplified clear direction when clearing the boss. Temporarily restricted access to stage 4 lucid dreaming. After the official release, the 4th stage expansion will be revealed.
changedBalance UpdateExisting skills could not intuitively check how much power the skill had when acquired. It was also difficult to distinguish whether it was a magic power-based skill or an attack power-based skill. So, there seems to have been a problem of fixation by avoiding various skill builds and continuing to use only the skills that were used.
fixedBalance UpdateFrom this version, when acquiring a skill, the skill description UI has been modified, and most skill balances have been corrected. I decided to try adding new skills. Along with skill balancing, the level-specific characteristics of some existing skills have also been changed. I hope this update develops to be able to utilize various skills.
fixedBalance UpdateSome of the skills below have been modified or added. fire bolt - Level 5 overload increase has been reduced. heat breath - Added sound effects. - Burn debuff has been added to skill level 2 attributes. ice ball - Level 5 Freeze debuff has been changed to Level 4 effect. cold breath - Added sound effects. - Fixed the issue where the barrage in a specific direction was not blocked well with the 5th level effect. wind arrow - The effect of the defense reduction debuff has been added. - Level 5 special effects have been changed (additional decrease in magic defense) London-Rondo - Overall damage has been increased. - Fixed the skill effect. - The last attack of the skill has been modified to reflect the surrounding barrage. haste - Base movement speed and attack speed increase amount has been increased. fire sphere - Overall damage has been increased. fire strike - Skill level 2 damage increase option has been removed. ice crystal - Added sound effects. - Effects according to skill leveling have been added. vortex - Skill level 2 range increase has been reduced. massive acceleration - Cooldown reduction has been reduced by 10%. Alprazolam - Effects according to skill leveling have been added. il sum - The skill effect of 2 hits of skill level 3 has been corrected. thunder il sum - Effects according to skill leveling have been added. Nuclear-Punch - Effects according to skill leveling have been added. Tiamat - Overall damage has been increased. - Skill motion and effect production have been changed more quickly. Icycle Spark - Skill level 2 option mana consumption has been increased. Earthquake - Debuff effect has been added. - Damage multiplier has been reduced. railgun -
- Changed the default inventory capacity10→15↑- Changed the default inventory capacity increased, buffDiary of Lucie changes
addedThe overall balancing work was carried out along with the addition of new content. For this update, only Korean will be updated first, and foreign languages will be supported later.
changedAs I continued to update, I felt that the fatigue of playing the game increased a lot. We decided to reduce the fatigue of the game while reducing unnecessary parts for the game progress. - Changed the default inventory capacity from 10 to 15. - The number of items displayed in the store now increases as you purchase items from the store. Buy several items you need to attack from the beginning of the game! - Increased the amount of gold drop in the item box and the gold drop rate of monsters. - The 4 existing enchantment scrolls are combined into one enchantment scroll. When using the integrated enchantment scroll, you can select the desired area to enchant. - Simplified clear direction when clearing the boss. Temporarily restricted access to stage 4 lucid dreaming. After the official release, the 4th stage expansion will be revealed.
changedExisting skills could not intuitively check how much power the skill had when acquired. It was also difficult to distinguish whether it was a magic power-based skill or an attack power-based skill. So, there seems to have been a problem of fixation by avoiding various skill builds and continuing to use only the skills that were used.
fixedFrom this version, when acquiring a skill, the skill description UI has been modified, and most skill balances have been corrected. I decided to try adding new skills. Along with skill balancing, the level-specific characteristics of some existing skills have also been changed. I hope this update develops to be able to utilize various skills.
fixedSome of the skills below have been modified or added. fire bolt - Level 5 overload increase has been reduced. heat breath - Added sound effects. - Burn debuff has been added to skill level 2 attributes. ice ball - Level 5 Freeze debuff has been changed to Level 4 effect. cold breath - Added sound effects. - Fixed the issue where the barrage in a specific direction was not blocked well with the 5th level effect. wind arrow - The effect of the defense reduction debuff has been added. - Level 5 special effects have been changed (additional decrease in magic defense) London-Rondo - Overall damage has been increased. - Fixed the skill effect. - The last attack of the skill has been modified to reflect the surrounding barrage. haste - Base movement speed and attack speed increase amount has been increased. fire sphere - Overall damage has been increased. fire strike - Skill level 2 damage increase option has been removed. ice crystal - Added sound effects. - Effects according to skill leveling have been added. vortex - Skill level 2 range increase has been reduced. massive acceleration - Cooldown reduction has been reduced by 10%. Alprazolam - Effects according to skill leveling have been added. il sum - The skill effect of 2 hits of skill level 3 has been corrected. thunder il sum - Effects according to skill leveling have been added. Nuclear-Punch - Effects according to skill leveling have been added. Tiamat - Overall damage has been increased. - Skill motion and effect production have been changed more quickly. Icycle Spark - Skill level 2 option mana consumption has been increased. Earthquake - Debuff effect has been added. - Damage multiplier has been reduced. railgun -
Early Access 1.2.1 Main Update Information
Hello, Here is Parange Project.
The overall balancing work was carried out along with the addition of new content. For this update, only Korean will be updated first, and foreign languages will be supported later.
Fatigue problem
As I continued to update, I felt that the fatigue of playing the game increased a lot. We decided to reduce the fatigue of the game while reducing unnecessary parts for the game progress. - Changed the default inventory capacity from 10 to 15. - The number of items displayed in the store now increases as you purchase items from the store. Buy several items you need to attack from the beginning of the game! - Increased the amount of gold drop in the item box and the gold drop rate of monsters. - The 4 existing enchantment scrolls are combined into one enchantment scroll. When using the integrated enchantment scroll, you can select the desired area to enchant. - Simplified clear direction when clearing the boss. Temporarily restricted access to stage 4 lucid dreaming. After the official release, the 4th stage expansion will be revealed.
Balance Update
Existing skills could not intuitively check how much power the skill had when acquired. It was also difficult to distinguish whether it was a magic power-based skill or an attack power-based skill. So, there seems to have been a problem of fixation by avoiding various skill builds and continuing to use only the skills that were used.
From this version, when acquiring a skill, the skill description UI has been modified, and most skill balances have been corrected. I decided to try adding new skills. Along with skill balancing, the level-specific characteristics of some existing skills have also been changed. I hope this update develops to be able to utilize various skills.
Some of the skills below have been modified or added. fire bolt - Level 5 overload increase has been reduced. heat breath - Added sound effects. - Burn debuff has been added to skill level 2 attributes. ice ball - Level 5 Freeze debuff has been changed to Level 4 effect. cold breath - Added sound effects. - Fixed the issue where the barrage in a specific direction was not blocked well with the 5th level effect. wind arrow - The effect of the defense reduction debuff has been added. - Level 5 special effects have been changed (additional decrease in magic defense) London-Rondo - Overall damage has been increased. - Fixed the skill effect. - The last attack of the skill has been modified to reflect the surrounding barrage. haste - Base movement speed and attack speed increase amount has been increased. fire sphere - Overall damage has been increased. fire strike - Skill level 2 damage increase option has been removed. ice crystal - Added sound effects. - Effects according to skill leveling have been added. vortex - Skill level 2 range increase has been reduced. massive acceleration - Cooldown reduction has been reduced by 10%. Alprazolam - Effects according to skill leveling have been added. il sum - The skill effect of 2 hits of skill level 3 has been corrected. thunder il sum - Effects according to skill leveling have been added. Nuclear-Punch - Effects according to skill leveling have been added. Tiamat - Overall damage has been increased. - Skill motion and effect production have been changed more quickly. Icycle Spark - Skill level 2 option mana consumption has been increased. Earthquake - Debuff effect has been added. - Damage multiplier has been reduced. railgun -