Full notes
Full Dfiance: Dominance update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Store
Dfiance: Dominance changes
Today we want to walk you through one of the key systems in Dfiance: Dominance — currency. Here's how progression will work from day one.
🟡 GOLD
Gold is your everyday currency — earned through play, spent on progression.
How you earn it:
◆ Complete Daily Quests and Missions
◆ Players earn on average 2500 Gold per day from quests and missions
What you spend it on:
◆ Chests — a normal chest costs 1000 Gold
◆ Card upgrades — costs between 0 and 250 Gold depending on the card's current level
◆ Card upgrades require Card Fragments of that specific card
💎 SHARDS
Shards are the premium currency — farmable, earnable, and never required to enjoy the game.
How you earn them:
◆ Complete Season Pass missions — up to 1200 Shards per season
◆ Complete high-level achievements — up to 1200 extra Shards (once per account)
◆ Place in Tournaments — Shards are among the rewards
◆ Sell special cosmetics on the Marketplace — note that 20% of the value is lost on each sale
◆ Can also be purchased directly if you want to move faster
What you spend them on:
◆ Special chests
◆ Cosmetics in the shop
◆ Season Pass
◆ Marketplace purchases
💡 Quick breakdown: Gold keeps your cards growing. Shards unlock the extras. Both can be earned just by playing — no shortcuts required.
Source
Changelog.gg summarizes and formats this update. How we read updates.
