HomeGamesUpdatesPricingMethodology
Steam News11 June 20262mo ago

CARD FRAGMENTS — CARD UPGRADE SYSTEM

Card Fragments are now the primary way to permanently upgrade your cards. Each Fragment is unique to its card — collected, not converted from duplicates.

Full notes

Full Dfiance: Dominance update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions7 changes0 removals
  • Gameplay
  • Store
  • Fixes
  • Events
changedCard Fragments are now the primary way to permanently upgrade your cards. Each Fragment is unique to its card — collected, not converted from duplicates.
changed◆ Open chests to collect Card Fragments, Card Frames, and with some luck — Card Skins
changed◆ Burn Fragments to permanently upgrade a card to the next level
changed🔷 WHAT CHANGED
changedBefore: Upgrading required burning extra copies of cards — copies that could otherwise be sold on the marketplace. Players could only burn cards above the minimum required for gameplay.
fixedPre-made decks are always available and come with a fixed set of cards. You can inspect every card included — but their contents cannot be modified.

Dfiance: Dominance changes

changedCard Fragments are now the primary way to permanently upgrade your cards. Each Fragment is unique to its card — collected, not converted from duplicates.
changed◆ Open chests to collect Card Fragments, Card Frames, and with some luck — Card Skins
changed◆ Burn Fragments to permanently upgrade a card to the next level
changed🔷 WHAT CHANGED
changedBefore: Upgrading required burning extra copies of cards — copies that could otherwise be sold on the marketplace. Players could only burn cards above the minimum required for gameplay.

Card Fragments are now the primary way to permanently upgrade your cards. Each Fragment is unique to its card — collected, not converted from duplicates.

How it works:

◆ Open chests to collect Card Fragments, Card Frames, and with some luck — Card Skins

◆ Gather Fragments assigned to specific cards

◆ Burn Fragments to permanently upgrade a card to the next level

🔷 WHAT CHANGED

Before: Upgrading required burning extra copies of cards — copies that could otherwise be sold on the marketplace. Players could only burn cards above the minimum required for gameplay.

Now: Card development is entirely decoupled from acquiring cards. Every Card Fragment is unique to its specific card. Card progression is now fully separate from card acquisition.

🔷 PRE-MADE DECKS

Pre-made decks are always available and come with a fixed set of cards. You can inspect every card included — but their contents cannot be modified.

🃏 Starter Decks Every player begins the game with one pre-made deck for each faction — ready to play from the first session.

🔓 Challenge Decks (Unlockable) An additional pre-made deck for each faction can be unlocked by completing special in-game challenges.

🔷 DECK BUILDING RULES

◆ Deck size — 30 to 40 cards per deck

◆ Card restrictions — Faction cards + Factionless cards only

◆ Hero limit — up to 5 Heroes per deck

◆ Hero copies — 1 copy of each Hero by default

💡 Building tip: Heroes are the foundation of most decks — choose them first, then fill the rest of your deck with Units and Spells. A balanced mix of Melee and Ranged cards is a strong starting point for a well-rounded strategy.

Source

Steam News / 11 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.