Full notes
Full Destiny's Divide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Destiny's Divide changes
Experimental:
This patch we will be testing an experimental feature, where your opponent’s decklist is always revealed (by clicking on their deck). The cards in the list are bundled “Deck+Hand” so that it’s not revealing any hand information. Let us know if you like or dislike this feature in the suggestions-discussion channel on our discord.
The Feature might stay / or not stay based on your feedback, so let us know!
UI:
Added card images to Level Rewards UI
Fixed a bug where sometimes cares would show up as “invalid” in the pack opening screen.
Bug Fixes:
Playing Summon or Matar’s Command will no longer count auras when determining if the board is full or not.
Card backs should correctly display when opening packs.
Siege Commander Cassius now removes the +1/+1 buff when silenced
Orb of Silence now properly removes abilities tooltip
Hidden gets properly removed when a card is silenced
Orb of Silence should now work properly in all cases.
Elder orb of Urna should no longer remain on the board when its out of counters.
Parasite should no longer remain on the board if the second option was selected.
A bug where playing cards quickly after a card with selection popup would bug the UI is now fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
