Full notes
Full Destiny's Divide update
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What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Destiny's Divide changes
Beings:
Mellit (Epic and Legendary versions) - Changed text to “all other beings” to indicate that Mellit itself isn’t destroyed by its ability.
Spells:
Ultimate Defense - Now has two separate Global Status UI entries, depending on which option was chosen.
Bug Fixes:
Fixed Cazit’guls Hero Power triggering Orb of Silence’s first ability.
Fixed Twisted Timber’s option selection text not indicating it only triggers on Effect or Equipment auras being played.
Fixed Trapping Roots tooltip typo.
Fixed various Protection aura tooltips text.
Fixed One of Seven using Transfusion multiple times per turn.
Fixed Apep refreshing Hero Power when devouring, even if the devoured being can’t be destroyed (eg. due to Ultimate Defense).
Fixed Black Forest Guard not moving to Sharedboard even if there are empty slots.
Fixed Turn timer extension not working properly.
Fixed Global Status UI not displaying icons if multiple statuses are active.
Fixed Tinas, City of Spirits “Aura resurrect” option showing as available even if no valid targets were in the afterlife.
Fixed Elder Orb of Urna not triggering on spells played from Sharedboard.
Fixed Elder Orb of Urna “Copy” option not showing notification when triggered.
Fixed Hush 2nd option not blocking Aura cards played from Sharedboard.
Fixed The Last Wish Crystal not allowing 4/4 Ghost to be summoned even if the board wasn’t full.
Fixed game not ending properly if player dealt lethal damage while VFX animations were still running (eg. using Illsar’s Hero Power and attacking for lethal while animation is still happening.)
Fixed card back not showing up when opening packs.
Summoned Wolf from Summon, will now correctly receive +1/+0 from pack.
Various UI fixes
Source
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