Full notes
Full Destiny's Divide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Events
Smaller patch this time still with 2 new cards and a rework. We added a 1 cost dark elf, due to Aldori’s rework as well as added a 1 cost Orc to round up Hero being pools some more. A few small balance fixes and bugfixes for the new cards from the last patch.
New cards:
Beings:
Citadel Spy - 1 cost - Rare - Dark Elf - 0/1
When played, draw a card if your opponent controls a being. If your opponent controls both an Aura and a being, draw two cards instead.
Bulwark Guardian - 1 cost - Common - Orc - 1/1 - Guard
When your opponent plays a being, Bulwark Guardian gains a +0/+1 buff.
Rework:
Aldori, The Last Wardancer - 6 cost - Epic - Dark Elf - 5/5 - Speed
After attacking and surviving, another being may gain a +2/+2 buff and Spellward.
Balance:
Baldor, Second Lieutenant
Now spawns a 1/1 angel
Shaman of the East
Now 3 cost - 1/3 - Still spawns a 2/4 when it dies. - Is now Orc/Mage
UI:
Added deck images for all new cards from this and last patch.
Bugs:
Fixed a bug where it was possible to claim more rewards than intended
Several bug fixes with the new cards released last patch.
Small fix on Infernal Wolf interactions.
Fixes for Zyn consecutive activations.
Small fixes for Cassius
Apocalypse fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
