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Steam News11 January 20242y ago

Patch 0.58

Visuals: All abilities are now displayed in the same alphabetical order. No longer will some beings have eg. Devour first, Burrow second and others the other way around.

Full notes

Full Destiny's Divide update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions3 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
removedVisuals:All abilities are now displayed in the same alphabetical order. No longer will some beings have eg. Devour first, Burrow second and others the other way around.
addedAuras:Tinas, City of Spirits - Can now only resurrect friendly auras and beings.
addedBeings:NEW CARD - Berserker Dul’tar : - Added to the game. Enters play in Orc form. Pay 10 life: Shapeshift. Orc Form: Gains a -5/-5 debuff and Hidden. Berserker Form: Gains a +7+/7 buff, Stoneskin and Berserk.
addedBeings:Gate Sentry - Sacrifice ability can now only target beings.
addedBeings:Silas, King of the Free - Reworded the ability Old - Target active being loses all abilities and text. New - When played, destroys all enemy auras. While active, your opponent can't play auras.
addedSpells:Shackles - Reworded to use the Silence keyword as the effect is the same as elsewhere where Silence is used. Old - Target active being loses all abilities and text. New - Silence target active being. (It loses all abilities and text.)

Visuals:

  • All abilities are now displayed in the same alphabetical order. No longer will some beings have eg. Devour first, Burrow second and others the other way around.

Auras:

  • Tinas, City of Spirits - Can now only resurrect friendly auras and beings.

Beings:

  • NEW CARD - Berserker Dul’tar: - Added to the game.

    • Enters play in Orc form.

      Pay 10 life

      Shapeshift.

      Orc Form

      Gains a -5/-5 debuff and Hidden.

      Berserker Form

      Gains a +7+/7 buff, Stoneskin and Berserk.

  • Gate Sentry - Sacrifice ability can now only target beings.

  • Silas, King of the Free - Reworded the ability

    • Old - Target active being loses all abilities and text.

    • New - When played, destroys all enemy auras. While active, your opponent can't play auras.

Spells:

  • Shackles - Reworded to use the Silence keyword as the effect is the same as elsewhere where Silence is used.

    • Old - Target active being loses all abilities and text.

    • New - Silence target active being. (It loses all abilities and text.)

UI:

  • Added a new “Rewards” Menu - its the same as the Logo rewards one, just easier to spot

  • In the rewards menu, you can now check the level up rewards for every level we have added them so far.

  • Duplicate Titles and Avatars are now automatically converted into crystals

  • Transcendent protection - Players can no logner receive duplicate transcendent cards.

AI:

  • Players will now face “Easy” AI until level 10. That has the same Starter cards.

Bug Fixes:

  • Fixed interaction between Unsummon and beings stolen by The Puppet Master. They are now correctly placed on top of their owners library instead of controllers.

  • Fixed Ber’oth, the Twisted damage ability not affecting friendly beings that entered the game after him.

  • River Golem was Remade completely, should also fix some other tax bugs. Also should now hopefully finally work.

  • Fixes for some sounds not working with the menu sliders.

  • Fixes for some card filtering issues.

Source

Steam News / 11 January 2024

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