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Steam News4 January 20242y ago

Patch 0.57

Visuals: The Desert arena now has less contrast. One arena now has interactable objects (trees, lanterns, ground) - Will be adding more gradually.

Full notes

Full Destiny's Divide update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedVisuals:The Desert arena now has less contrast.
addedVisuals:One arena now has interactable objects (trees, lanterns, ground) - Will be adding more gradually.
changedBeings:Ber’oth, the Twisted: Slightly changed wording to reflect its ability triggering on each of the players turns, not on every turn.
changedMenu UI:Energy Augment is now displayed on the match start screen along with Hero and Heroic Being.
fixedBug Fixes:River Golem should finally Tax when unburrowing.
fixedBug Fixes:Clear Skies now removes Hidden from 3/1 Shade spawned by Summon.

Visuals:

  • The Desert arena now has less contrast.

  • One arena now has interactable objects (trees, lanterns, ground) - Will be adding more gradually.

Beings:

  • Ber’oth, the TwistedSlightly changed wording to reflect its ability triggering on each of the players turns, not on every turn.

Menu UI:

  • Energy Augment is now displayed on the match start screen along with Hero and Heroic Being.

Bug Fixes:

  • River Golem should finally Tax when unburrowing.

  • Clear Skies now removes Hidden from 3/1 Shade spawned by Summon.

  • Fixed Frontline Heroes displaying incorrect damage value on Sacrifice.

  • Fixed Some deckbuilder image mismatches.

  • Bring them down correctly removes aerial from summoned beings.

  • Eve, the Elven Heir Princess should now work correctly, when there is more than 1 on the board.

Source

Steam News / 4 January 2024

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