Full notes
Full Destiny's Divide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Visuals:
The Desert arena now has less contrast.
One arena now has interactable objects (trees, lanterns, ground) - Will be adding more gradually.
Beings:
- Ber’oth, the TwistedSlightly changed wording to reflect its ability triggering on each of the players turns, not on every turn.
Menu UI:
Energy Augment is now displayed on the match start screen along with Hero and Heroic Being.
Bug Fixes:
River Golem should finally Tax when unburrowing.
Clear Skies now removes Hidden from 3/1 Shade spawned by Summon.
Fixed Frontline Heroes displaying incorrect damage value on Sacrifice.
Fixed Some deckbuilder image mismatches.
Bring them down correctly removes aerial from summoned beings.
Eve, the Elven Heir Princess should now work correctly, when there is more than 1 on the board.
Source
Changelog.gg summarizes and formats this update. How we read updates.
