Hi all, Work is underway on the approach to v0.4! There are a lot of changes coming to Idle mode adding a substantial new gameplay loop.
In this update1
Full notes
Full Desktop Ant Farm Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition4 changes0 removals
UI and audio
Balance
addedWork is underway on the approach to v0.4! There are a lot of changes coming to Idle mode adding a substantial new gameplay loop. To facilitate those changes and make them communicated better, I've put work into a new Idle Mode UI. You can see this below.
changedThe UI is perhaps intentionally leaving out some information right now, but I'm happy with how clean it is and how it communicates some information easier.
changedv0.3.1Strength Re-work Strength now increases by full values of 1 rather than iterative steps Strength now increases the amount of clods you bring back to the surface in addition to just doing extra damage to blocks Cost of strength upgrades have been made much more expensive to match their impact on the flow of the game
changedv0.3.1Idle Mode UI $ replaced with clod icon clod icon is shown in buy menu to show what currency value purchases which thing quick help hot key items along the top to help you buy things without opening the expanded shop menu total ant count is shown in the info bar B to Expand prompt in UI to guide players to open the buy menu in Idle Mode
changedv0.3.1Reduced the default font size of Font 2 from 32pt -> 30pt to accommodate the UI better
Desktop Ant Farm Simulator changes
addedWork is underway on the approach to v0.4! There are a lot of changes coming to Idle mode adding a substantial new gameplay loop. To facilitate those changes and make them communicated better, I've put work into a new Idle Mode UI. You can see this below.
changedThe UI is perhaps intentionally leaving out some information right now, but I'm happy with how clean it is and how it communicates some information easier.
changedStrength Re-work Strength now increases by full values of 1 rather than iterative steps Strength now increases the amount of clods you bring back to the surface in addition to just doing extra damage to blocks Cost of strength upgrades have been made much more expensive to match their impact on the flow of the game
changedIdle Mode UI $ replaced with clod icon clod icon is shown in buy menu to show what currency value purchases which thing quick help hot key items along the top to help you buy things without opening the expanded shop menu total ant count is shown in the info bar B to Expand prompt in UI to guide players to open the buy menu in Idle Mode
changedReduced the default font size of Font 2 from 32pt -> 30pt to accommodate the UI better
Hi all,
Work is underway on the approach to v0.4! There are a lot of changes coming to Idle mode adding a substantial new gameplay loop. To facilitate those changes and make them communicated better, I've put work into a new Idle Mode UI. You can see this below.
The UI is perhaps intentionally leaving out some information right now, but I'm happy with how clean it is and how it communicates some information easier.
Let's get into the whole patch notes. Happy digging!
Kyle
Edit: The strength re-work is also now live in this patch. This wasn't intentional but it was finished so it's staying rather than be packaged with v0.4.
v0.3.1
Strength Re-work
Strength now increases by full values of 1 rather than iterative steps
Strength now increases the amount of clods you bring back to the surface in addition to just doing extra damage to blocks
Cost of strength upgrades have been made much more expensive to match their impact on the flow of the game
Idle Mode UI
$ replaced with clod icon
clod icon is shown in buy menu to show what currency value purchases which thing
quick help hot key items along the top to help you buy things without opening the expanded shop menu
total ant count is shown in the info bar
B to Expand prompt in UI to guide players to open the buy menu in Idle Mode
Reduced the default font size of Font 2 from 32pt -> 30pt to accommodate the UI better