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Full Desktop Ant Farm Simulator update
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What changed
- Gameplay
- Store
Desktop Ant Farm Simulator changes
Hi all,
Wanted to generally chat about the path to the next title update, v0.5. Tentatively releasing on Friday May 15th.
This patch will be the Stats Update. I want to capture as many stats as possible, create as many systems to catch as many stats as possible, display them all in an in-game stats hub. I'm starting this work with the v0.4.X patch series but the title update will represent the culmination of this plan.
I'm very happy with the gameplay wrinkles added in v0.4 and want them to vibe for a bit and get a feel for what works really well and where I want to push the idle gameplay next. So for now, it's a meta level update. Stats galore for everyone to peruse.
This will include an in-game badge system that replicates the Steam Achievements so that even those are all fully houses in-game.
The extra nugget this patch will receive as part of the domino effect of making a stats menu, is that the main menu will get some extra passes and polish. Mentally I also already know where I'm going for v0.6 and it will only be a few shorts weeks after the next title update. Expect a significant amount of growth for this project throughout the Spring and into the early Summer.
Looking all the way to the end goal here: on the Steam store page I mention Early Access lasting less than a year. That's on pace and still the plan. I'd imagine crossing the 1.0 finish line in the Autumn. But I will support this game with updates and ideas for as long as they pop up even after the main launch.
So there's a loose roadmap for the next title update with a planned release date, and some insight to the development at large.
Thanks for playing! If you like what you've played, please leave a review! If you don't like what you've played, let me know on a discussion board thread and I'll see what I can do to address the issues.
Have a great week,
Kyle
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