Deserter - conceptual sequel to the tactical stealth game Gone Rogue
Welcome to the page of our new stealth game, Deserter! In this game, we aim to bring to life everything we couldn’t implement in our first game, Gone Rogue.
Full notes
Full Deserter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes4 additions2 changes0 removals
Gameplay
UI and audio
addedWelcome to the page of our new stealth game, Deserter!
addedIn this game, we aim to bring to life everything we couldn’t implement in our first game, Gone Rogue . We also strive to incorporate most of our players' feedback and suggestions. The game will take place in the familiar universe of a dark dystopia and the oppression of the all-powerful totalitarian State, but with a new plot and characters (you don’t need to play Gone Rogue to understand the story of Deserter).
addedNew break-in methods, new gadgets, and new enemies
changedIncreased immersion
changedEnhanced graphics, enemy AI, storyline, sound, and music
addedWe plan to regularly share updates about these and other new features, so subscribe to our news by clicking the “Follow” button.
Deserter changes
addedWelcome to the page of our new stealth game, Deserter!
addedIn this game, we aim to bring to life everything we couldn’t implement in our first game, Gone Rogue . We also strive to incorporate most of our players' feedback and suggestions. The game will take place in the familiar universe of a dark dystopia and the oppression of the all-powerful totalitarian State, but with a new plot and characters (you don’t need to play Gone Rogue to understand the story of Deserter).
addedNew break-in methods, new gadgets, and new enemies
changedIncreased immersion
changedEnhanced graphics, enemy AI, storyline, sound, and music
Welcome to the page of our new stealth game, Deserter!
In this game, we aim to bring to life everything we couldn’t implement in our first game, Gone Rogue. We also strive to incorporate most of our players' feedback and suggestions. The game will take place in the familiar universe of a dark dystopia and the oppression of the all-powerful totalitarian State, but with a new plot and characters (you don’t need to play Gone Rogue to understand the story of Deserter).
Compared to the first installment, the game will feature numerous innovations:
New break-in methods, new gadgets, and new enemies
Exploration in a semi-open world instead of separate missions
Increased immersion
Survival elements
Character control via keyboard or gamepad
Enhanced graphics, enemy AI, storyline, sound, and music
We plan to regularly share updates about these and other new features, so subscribe to our news by clicking the “Follow” button.