Full notes
Full Deserter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Gameplay
Citizens, The Party announces that access to the demonstration build of stealth-RPG Deserter has been granted.
This is your chance to be among the first to enter the grim world of a totalitarian State. Take your first steps into a world of thievery, meet its inhabitants, and try to survive under constant surveillance.
THE DEMO INCLUDES
Experience your first three days as a deserter.
Explore several locations: the starting zone, the sewers, and the western suburbs.
Get acquainted with the core mechanics: stealth, lockpicking, crafting, and survival.
Development is ongoing. At this stage, bugs, rough edges, and missing elements are to be expected - all will be addressed in future updates. Your feedback will help us shape the final version of the game.
FEEDBACK
If you play the demo, please share your thoughts:
What did you enjoy and what didn't work for you?
Where did you run into confusion or difficulty?
What bugs did you encounter?
Reports can be left in the Steam discussions or through a short survey.
NEXT STEPS
We will be closely monitoring your feedback and making improvements to the game. The demo is only the beginning. Expect the full version of John's journey before the end of this year.
Thank you to all citizens who have wishlisted the game, followed the project, and supported its development. We read every review and are grateful to each player of Gone Rogue and Deserter: Prologue.
Ministry of Askalot Games. Department of Criminal Behavior Simulation.
Source
Changelog.gg summarizes and formats this update. How we read updates.
