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Full Desert Revenant 2: The Reawakening update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Performance
- Balance
Desert Revenant 2: The Reawakening changes
We've been quieter than usual this month, and for good reason.
Playtest 3 is finally approaching.
Over the last few weeks we've been focusing less on adding content and more on something equally important:
Giving players the tools to understand and master the game.
Desert Revenant 2 has always been built for experimentation, discovery, and theorycrafting. With hundreds of cards, blessings, passive abilities, enemies, curses, and status effects, we've reached a point where simply playing isn't enough.
Players need ways to track their progress, review their runs, compare decisions, and understand what works.
That's why a large part of our recent development effort has gone into a brand new Statistics System.
Statistics & Saved Runs
We're introducing the first version of an extensive statistics suite designed specifically for players who enjoy optimization and experimentation.
Some examples include:
Revenant progression tracking
Playtime tracking
Cards discovered
Enemies discovered
Areas explored
Most picked cards
Cards upgraded
Cards purged
Deck composition tracking
Blessing tracking
Passive Ability tracking
Minion Perk tracking
Power Card tracking
Passageway tracking
Saved run history
Run summaries
And this is only the beginning.
Our goal is for players to eventually be able to look back at their runs, compare builds, identify trends, and better understand how they play.
Whether you're a casual player looking at your progression or a dedicated theorycrafter chasing the perfect build, these systems are being built with you in mind.
Playtest 3 Begins July 3rd
We're excited to confirm that Playtest 3 is scheduled to begin on:
July 3rd
This playtest will once again be invite-only.
We'll be inviting:
Existing testers
Players who signed up through our application form
Active community members
A limited number of content creators and streamers
Invitations will be distributed through Steam keys.
If you'd like a chance to participate, make sure you've joined our Discord and submitted your application.
What We're Testing
Playtest 3 focuses on:
Improved progression systems
Statistics tracking
Balance changes
New content
Additional polish and usability improvements
As always, your feedback directly shapes the future of the game.
Thank you for your patience while we prepared this next phase.
We're looking forward to seeing what kinds of ridiculous builds you'll discover.
See you on July 3rd!
The Kreationware Team
Source
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