Desecrators
Steam News 15 May 20266d ago

Desecrators 1.0.8 - VR Support and Input Rework

Added VR support to main build - VR support can be enabled when launching from Steam - VR and non-VR players can now play on the same servers - Added HUD world scale option - Added cockpit offset and height options - Fi…

Update log

Full Desecrators update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes3 additions4 changes0 removals
  • Server
  • Compatibility
  • Gameplay
  • Maps
  • Fixes
fixedAdded VR support to main build - VR support can be enabled when launching from Steam - VR and non-VR players can now play on the same servers - Added HUD world scale option - Added cockpit offset and height options - Fixed various rendering issues - Fixed upgrade screen mouse interaction - Fixed transistion fadeout issue - Fixed broken mouse button on the completion screen - Fixed homing reticle alignment - Fixed map marker positioning - Fixed level map selection reticle
fixedAdded new input system - Replaced Rewired middleware with new Unity input system - Added default deadzone input settings - Rebinding now supports multiple bindings for the same action - Removed Custom Look option - Fixed various compatibility issues with input devices
addedAdded Hoplite upgrade
addedAdded geometry frame to doors
changedImproved door texturing
addedAdded new breakable textures to Derelict Freighter tileset
  • Added VR support to main build - VR support can be enabled when launching from Steam - VR and non-VR players can now play on the same servers - Added HUD world scale option - Added cockpit offset and height options - Fixed various rendering issues - Fixed upgrade screen mouse interaction - Fixed transistion fadeout issue - Fixed broken mouse button on the completion screen - Fixed homing reticle alignment - Fixed map marker positioning - Fixed level map selection reticle

  • Added new input system - Replaced Rewired middleware with new Unity input system - Added default deadzone input settings - Rebinding now supports multiple bindings for the same action - Removed Custom Look option - Fixed various compatibility issues with input devices

  • Added Hoplite upgrade

  • Added geometry frame to doors

  • Improved door texturing

  • Added new breakable textures to Derelict Freighter tileset

  • Increased brightness of projectile meshes

  • Increased boss combat music trigger lifetime

  • Adjusted various sounds for clarity

  • Localised game hints

  • Fixed level map mouse scroll zoom

  • Fixed incorrect screen scaling for controls binding screen

  • Fixed rare issue with objective room generation

  • Fixed minor rival AI issues

  • Fixed rare issue where rival AI could get stuck during rotation

  • Fixed Derelict Freighter wall texture tiling

  • Fixed various localisation issues

  • Fixed issue where client ship could "steal" local pickups from host player

  • Fixed issue that could occur when players disconnected during game over screen

Source

Steam News / 15 May 2026

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