Desecrators
Steam News 27 April 202624d ago

Desecrators 1.0.7 + Desecrators 1.0.7 Beta release

We are doing a beta release on 1.0.7 for testing the new Input System migration and the combined normal and VR mode build. Co-op between non-VR and VR players should now be possible. Select branch "beta - Public testing…

Update log

Full Desecrators update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

8 fixes6 additions9 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
  • Events
  • UI and audio
  • Fixes
addedWe are doing a beta release on 1.0.7 for testing the new Input System migration and the combined normal and VR mode build. Co-op between non-VR and VR players should now be possible.
changedSelect branch "beta - Public testing branch" on Steam to check it out.
changedRival adjustments: - AI will now be staggered when damaged - Fuel is now finite and regenerates over time - Reworked boost usage - Increased rival hitbox size
changedAnomaly encounters adjusted: - Arena pickups are now client-instanced - Reduced arena pickup spawn rate - Increase enemy pickup drop rate
changedIncreased damage impact forces
changedImproved Asteroid Base textures

We are doing a beta release on 1.0.7 for testing the new Input System migration and the combined normal and VR mode build. Co-op between non-VR and VR players should now be possible.

Select branch "beta - Public testing branch" on Steam to check it out.

P.s. keybindings won't carry over from the earlier system.

Desecrators 1.0.7 changelog

  • CosmeticRival adjustments:AI will now be staggered when damaged - Fuel is now finite and regenerates over time - Reworked boost usage - Increased rival hitbox size
  • CosmeticAnomaly encounters adjusted:Arena pickups are now client-instanced - Reduced arena pickup spawn rate - Increase enemy pickup drop rate
  • Increased damage impact forces

  • Improved Asteroid Base textures

  • Improved Derelict Freighter textures

  • Added various new event sounds

  • Added more options for debris lifetime

  • Added menu slider move sound

  • Added unique boost sound for Plasma Torch

  • Added underwater boost FX

  • Adjusted shield impact FX

  • Adjusted level light FX

  • Adjusted all rivals defeated sound

  • Fixed new game messages missing when Gauntlet mode is enabled

  • Fixed Plasma Torch FX not being applied on spawn (we mean it this time!)

  • Fixed rival AI behaviour not scaling correctly with frame rate

  • Fixed some issues with dynamic pickups on clients

  • Fixed mines spawning in paths leading to the dropship

  • Fixed a rare issue that could cause triggers to spawn enemies closer to players than intended

  • Fixed various localisation issues

  • Fixed underwater ambience playing on title screen if game over screen was triggered while player was underwater

Source

Steam News / 27 April 2026

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