Desecrators
Steam News 28 December 20254mo ago

1.0.5b changelist

Updated title music Rival adjustments: - Shield regeneration delay increased 8s -> 10s - Max shield regeneration reduced 100% -> 50% - Secondary reload rate increased by 10% - Rescaled AI skill curve to peak later in a…

Update log

Full Desecrators update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes0 additions4 changes0 removals
  • Gameplay
  • Fixes
changedUpdated title music
changedRival adjustments: - Shield regeneration delay increased 8s -> 10s - Max shield regeneration reduced 100% -> 50% - Secondary reload rate increased by 10% - Rescaled AI skill curve to peak later in a run - Max exopod count increased 4 -> 6 - Rivals are now better at coordinating attacks
changedIncreased enemy awareness during anomaly encounters
changedImproved biomorph movement animations
fixedFixed rival debris having groovy colours
fixedFixed trigger panels in Prisonlab using incorrect textures
Rival adjustments: - Shield regeneration delay8s to 10sRival adjustments: - Shield regeneration delay increased 8s -> 10s - Max shield regeneration100% to 50%Rival adjustments: - Shield regeneration delay increased 8s -> 10s - Max shield regeneration reduced 100% -> 50% - Secondary reload rate increased by 10% - Rescaled AI skill curve to peak later in a run - Max exopod count4 to 6
  • Updated title music

  • Rival adjustments- Shield regeneration delay increased 8s -> 10s - Max shield regeneration reduced 100% -> 50% - Secondary reload rate increased by 10% - Rescaled AI skill curve to peak later in a run - Max exopod count increased 4 -> 6 - Rivals are now better at coordinating attacks
  • Enemy shot leading is now less accurate when target is only audible (and not visible)

  • Increased enemy awareness during anomaly encounters

  • Improved biomorph movement animations

  • Fixed rival debris having groovy colours

  • Fixed trigger panels in Prisonlab using incorrect textures

  • Fixed Missile Tanks not dropping secondary pickups

Source

Steam News / 28 December 2025

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