Desecrators
Steam News 10 January 20264mo ago

1.0.5d changelist

Added Steam Rich Presence integration Added new artifacts: - Plasma Torch - Subdivider Added HUD 'warning' indicator for following weapons: - Cluster Bomb - Beehive - Mega Mine Major performance improvements for: - AI -…

Update log

Full Desecrators update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

10 fixes4 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Fixes
addedAdded Steam Rich Presence integration
addedAdded new artifacts: - Plasma Torch - Subdivider
addedAdded HUD 'warning' indicator for following weapons: - Cluster Bomb - Beehive - Mega Mine
changedMajor performance improvements for: - AI - Physics - Multiplayer
changedAdjusted transition sounds to better match intro length
changedLimited player damage sound frequency
  • Added Steam Rich Presence integration

  • CosmeticAdded new artifacts:Plasma Torch - Subdivider
  • Added HUD 'warning' indicator for following weapons: - Cluster Bomb - Beehive - Mega Mine

  • CosmeticMajor performance improvements for:AI - Physics - Multiplayer
  • Adjusted transition sounds to better match intro length

  • Limited player damage sound frequency

  • Improved HUD homing indicators

  • Improved melee damage sound

  • Improved mine beep sound

  • Upgrade screen now shows a description for empty weapon slots

  • Fixed perfomance issues in save menu when many saves are present

  • Fixed a HUD issue that could occur when player is near an extreme number of pickups

  • Fixed framerate drop in large rooms during meltdown start

  • Fixed a rare issue with pickups that could affect performance on clients

  • Fixed mine beeping reacting to projectiles

  • Fixed ships sometimes missing muzzleflash FX on clients

  • Fixed joining a game from an active run sometimes failing

  • Fixed flares being affected by the projectile lights graphics setting (again)

  • Fixed stutter first time player collects a power pickup

  • Fixed some models not being centered correctly in database

VR Branch

  • Added keybind for view re-centering

Source

Steam News / 10 January 2026

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