Full notes
Full Derelicts update
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Repeated intro
Hello everyone!đź‘‹
What changed
- Performance
- Gameplay
I hope your week went well.
I know I've been quiet on the teasers and updates front for a while and I apologize- so much to do to have great foundations and optimize all my assets and gamepaly code for the game! I used the past months to prepared most of the optimization and be sure that the mold of the game will allow me to scale up some systems in an efficient way (building, AI, level design). I was focused on making the game run as well as possible, trying to target older builds as well as offering more recent techs for the newer ones (DLSS, FSR, Frame Generation, Xess).
The next weeks/months will be really exciting as I'll have a lot more to show in 2024 now that I'm entering the real "visual" part of building the game.
I just posted a news update to Patreon with more details, viewable by all, with some new images and other news- so check it out!
At the moment, I have removed the tiers as I'll be reworking them next week to offer some new ones that will be oriented on more exclusive news content (dev logs, screenshots, videos) additionally to the news I'll share for everyone on Steam and socials.
https://www.patreon.com/posts/june-news-update-106934035
I'll keep you posted very soon! 🍻
Have a great weekend!
Romain
Source
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